![]() ![]() Ballast Flora takes half damage when in water, for this reason its advised to pump out all of the water from the affected ballast, then cut power to the pump to prevent the Ballast Flora from flooding the room once its attacked.ago When you get to about 30+ campaign difficulty so about halfway to the end you start seeing 'really bright artifacts' all over sonar. The Acid Burn can be partially resisted by wearing a Safety Harness, Diving Suit or other burn-resistant clothing. What the hell is a piezo crystal TexanSangheili Captain 2 yr.The root has 200 health, and its branches have 50.It can be damaged with Explosives, Flamers, Plasma Cutters, Welding Tools, Prototype Steam Cannons, and Fire, but will defend itself after being attacked by releasing toxic gas which causes Acid Burn, as well as by controlling pumps to pump in more water and closing doors and hatches to shield itself or trap an unlucky Human inside a room filled with toxic gas. Exactly 23 Piezo Crystals will spawn in a level. A video detailing one removal method of ballast flora using a Welding Tool.īallast Flora is destroyed when the root, which resides inside the original infected pump is destroyed. This work for the Anti-Submarine Division of the British Naval Staff was undertaken in utmost secrecy, and used quartz piezoelectric crystals to produce the. 2 Effects 3 Destruction 4 Damage Values 5 Gallery 6 Changelog Identification Piezo Crystals show up on sonar as a bright ellipsoid, and spawn in clusters against the rock walls in The Great Sea. I managed to lowered the sub before taking a picture: Multiplayer.zip. Releases acidic gas that deals Acid Burn damage to humans when attacked. Piezo Crystal Rock Formation was right on us when we spawned in. Uses stored power to accelerate growth when attacked. ![]() If powered, pumps in water when attacked.Īdds 100-700 extra load per box/drain per battery & store power. Growing and potentially draining power, until attacked. All ballasts should be checked by the crew whenever the submarine moves through a spore cloud.īallast Flora hijacks the submarine's hatches, doors, and pumps to protect itself and harm players. The spores are faintly visible on sonar, and are visible to the naked eye as blooming green spores in the water. There is a 5% chance of infection per second while the submarine is near spores & a ballast pump is pumping in water. 2.1 Weapons capable of damaging the Ballast Floraīallast Flora are a parasitic organism that take root in the ballast Pumps and quickly grow into the rest of the submarine.Ī ballast flora infection has chance of taking root when pumping water in and the submarine is in a colony of ballast flora spores. ![]()
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